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MOMO

Original character inspired by Ghost in the shell.
This is the test project for rendering performance by Maya Redshift and blender cycles.

using kitbash
https://www.artstation.com/a/3805652
https://www.artstation.com/a/4002064
https://www.artstation.com/a/4002498
https://www.artstation.com/a/4436563

typeA  maya-redshift

typeA maya-redshift

typeB  maya-redshift

typeB maya-redshift

maya viewport

maya viewport

turntable with blender cycles

Base mesh made by CC3

soft face texture breakdown
I make base gradation with SoMuchMaterials.
http://www.somuchmonsters.com/somuchdiffuse