Crow is my original character and she was created from my imagination.
After I made her as pre-render asset, I converted her to realtime asset.
I'm trying to move her with UE4 and It's on the way.
Created with Maya, Zbrush, SubstancePainter, Mari, texturingXYZ,
Marvelous Designer for cloth, Xgen for grooming, Arnold and UE4 for render.
I hope you like my work.
realtime_crow
HairSimulation with hair groom
facial test with UE4
iphone capture with facecap
facial connect with maya